Our Team

Meet our international cohort of twenty-two emerging and established practitioners, and learn about their different sectors, cultures, abilities, and lived experiences.

Allison Costa

USA, she/they

Allison Costa is a dancer, creative technologist, and multimedia artist based in New York City. Her interdisciplinary practice is process-focused and collaborative, as it embraces tenets of emergent strategy, glitch feminism, and the risk/recovery practice of improvisation. Allison is committed to using movement and technology as tools for critical inquiry with the hope of breaking down the gap between these two symbiotic fields to create with intention and impact. 

Allison graduated with a double major in Dance and Computer Science from Barnard College of Columbia University, with additional training from University of South Florida’s Dance in Paris Program in France, and the Victorian College of the Arts in Melbourne, Australia. Currently working at Barnard’s Movement Lab as a post-baccalaureate fellow, Allison is grateful to collaborate with a wide range of artists and is always interested in exploring new pathways and partnerships for creative experimentation.

Headshot of Ana Prendes

Ana Prendes

ESP

Ana Prendes (Gijón, Spain; based in London) works at the intersection of art, science and technology, in writing, production and communication. Currently, she is Assistant Curator and Communications Producer at Arts at CERN. She has also worked as Project Assistant at Science Gallery International and Young Producer at Science Gallery London. Her writings have appeared in TANK Magazine, MAAT Museum Lisbon, CLOT Magazine, CERN and more.

Headshot of Christiana Kazakou wearing a hat

Christiana Kazakou

GBR/GRC, she/her

Christiana Kazakou, is the LASER Program Lead, Leonardo/ISAST. She is also a researcher, curator, producer & artist; acting, performing & reflecting trans geographically. Her research with i-DAT explores transdisciplinary curatorial models and spatial trajectories within the art & science discourse and is currently funded by the Arts & Humanities Research Council (UK). Following her studies on Art & Science (MA) at Central Saint Martins in London; she works and curates for numerous innovative companies, networks, festivals, cultural organisations, NGO’s and social enterprises whose activities engage across the spectrum of the arts, sciences, technology and society.

Cui Yin Mok

SGP, she/her

Cui is an in(ter)dependent producer. She is interested in the intersections between art, anthropology, and social action, and in working to make good art happen in better, more ethical ways.

Her experience spans dance, music, theatre, contemporary performance, visual art, literary arts, socially-engaged works, experimental works, and festival production. She has produced / managed projects for independent artists, as well as organisations such as Asia Network for Dance, Asian Film Archive, Dance Nucleus, DesignSingapore Council, Esplanade – Theatres on the Bay, the National Arts Council, NTU Centre for Contemporary Art Singapore, and The Substation.

She is an organising member of Producers SG, a community network for independent arts producers, arts managers, and self-producing artists in Singapore. She is also part of the Asian Producers Platform family, and an international associate of Asia-Art-Activism.

Headshot of Hyash Tanmoy

Hyash Tanmoy

IND, they/them

In the midst of measuring pitfalls and menaces, Hyash searches for meditative resilience and solidarity through moving images and undefined art forms. Their practice is an endangered combination of silhouettes that traverses from hieroglyphs to Python. At the intersection of undiagnosed panic attacks and personal traumas, they are searching for a language of translation and reciprocation to make the experience inclusive for everyone in the show- the archive is under construction (mentally and physically). 

They are a ‘Berlinale Talents‘ fellow in 2021, presently attending The Festival University program of  JKU Johannes Kepler Universität Linz jointly with Ars Electronica. Their works have been exhibited and honored in more than 70 international spaces around the world. They are working on improving the notion of inclusivity through moderating the cycle of circular economy, future generation design while closely developing edutainment tools and collective experiences with their multi/ trans-disciplinary institutions ‘SPHERE’, ‘ZERO DEGREE ARTS’ and ‘QUEER SCREEN ALLIANCE’.

spherefestival.com

Illya Szilak

USA

Illya  is a writer, director, independent scholar and transmedia artist whose work has included dance, photography, fashion, physical and virtual installation, and interactive online and virtual reality storytelling. Shaped by her experience as a physician, her collaborative artistic practice explores mortality, embodiment, identity, and belief in an increasingly virtual world. Her artistic partner is interactive designer Cyril Tsiboulski (Cloudred). She is writer, director and creative producer of two acclaimed virtual reality experiences Queerskins: a love story (2018), which garnered a Peabody Futures of Media Award and Queerskins: ARK (2020), co-produced by Intel Studios. More recently, she has created virtual interactive installations in VRChat.  Queerskins: Home (2020) premiered at The Venice International Film Festival.  IN MY OWN SKIN,  an interactive documentary photography project premiered at CPH: DOX in 2021 Illya is the recipient of grants from The Sundance Institute, The Tribeca Film Institute, and the Peter S. Reed Foundation.

headshot of Ilona Puskas looking to the side with her hand under her chin

Ilona Puskas

NLD, she/her

Ilona Puskas works in Social Activation and Experimentation at EIT Climate-KIC. She is a cultural programmer with a keen eye for irregulars and dormant rebels. She has operated in a variety of contexts from public policy to exponential technology, striving for positive impact. She is a devoted advocate for the revised role of the curator in facilitating sustainability, and solidarity in curatorial praxis.

Justin Berry

USA, he/him

Justin Berry is an artist, curator, creative producer, and educator whose work explores the boundaries between the virtual and the real. He is a Critic at the Yale School of Art and Core Faculty at the Yale Center for Collaborative Arts and Media. His work has been exhibited internationally in various venues, with work currently on view at the Fotomuseum Winterthur as part of the show “How to Win at Photography”.  Issues of Artforum, Art Review, Frieze, and numerous others have included features and reviews on his work.

Kavita Gonsalves

AUS, she/her

Kavita Gonsalves just wants to have fun. She combines art, design, communities, technology and participatory processes to collaboratively produce guerilla placemaking projects: Multicoloured Dreams (FIN), the Bake Collective (IND), Chatty Bench Project (AUS) and TransHuman Saunter (AUS). She is a SI Young Connector of the Future 2014 Fellow. She is pursuing a PhD at QUT Design Lab, Faculty of Creative Industries, Education, and Social Justice, at Queensland University of Technology in Brisbane, Australia. In her research, she explores how marginalised communities can use creative technologies to engage in radical placemaking. Her work has been exhibited at various global conferences and festivals such as BAD festival, Uroboros festival, Ars Electronica and MAB20.

Kazz Morohashi

GBR, she/her

Kazz Morohashi is a Japan-born, American designer living in the UK. Her work spans across 2D and 3D illustration, animation, graphic design and interaction design. Having emigrated to the US at a young age and later to the UK, her experience of the world has been one of negotiating different cultural contexts as an outsider looking in. Kazz’s work is inspired by social observations and interactions. She positions design as a medium to provoke conversations and as a mode to imagine alternative worlds and futures. Her work is inspired by the creative culture of Japan—from traditional kogei craft to contemporary design and all things kawaii (or the culture of cute). Since the pandemic, Kazz has been exploring soft sculptural forms and materials. Her designs have been recognised both nationally and internationally for their playful and humanistic approach to real-life social concerns. These include Go Walkeez (2015-2019), a family museum learning project, and the Museum of Human Kindness (2019-ongoing), a project celebrating random acts of kindness from strangers by turning lived-experience stories into visual art. She is currently working on her PhD in communication design at the Norwich University of the Arts.

Kofi Oduro

CAN, he/him

Kofi Oduro(Illestpreacha) is a Creative Coder & Experience Enhancer, who merges an array of mediums to provide unique experiences that promote discussion, reflection, and interaction. With over 10 years of performance, event production and audiovisual output globally, he takes inspiration from creative endeavors that are not normally seen together to create a harmonic experience for audience and users alike.

His artistic practice is an observation of the world around us that he puts into artworks for others to relate to or disagree with. Through Audiovisuals, Poetry & Creative Coding, He highlights the realms of human performance and mind in different scenarios. These situations can be described as social, internal, or even biological, which we face in everyday live. The addition of audiovisual helps to perceive one’s own feelings & to highlight the different subtleties that make us human. With a dose of technology, there is an endless range of progress in human creative endeavours.

Komal Jain

IND, they/them

Komal Jain is a question box. Also spatial and experience designer who focuses on development of learning experiences in informal settings.

As a Design Associate at Science Gallery Bengaluru, they work on the spatial design of the building and development of digital programmes and exhibitions, most recently, CONTAGION. They combine spatial relations, and game strategies with science, design and culture to create interactive learning experiences. They are a grantee of the Creating Heroines program organised by the British Council. They are also a part of 100 young adults attending The Festival University program of JKU Johannes Kepler Universität Linz jointly with Ars Electronica. Their work has been presented in conferences such as the “Designing for Children, Play + Learn” and Pune Design Festival.

Lizzie Crouch

AUS/GBR, she/her

Lizzie Crouch is a creative producer specialising in interdisciplinary working. Having gained a BA(Hons) in Physiological Sciences from Oxford University and an MSc in Science Communication from Imperial College, London, she has worked across a range of large and small organisations, cultural contexts, disciplines and sectors. 

Among other roles, Lizzie was Senior Coordinator of Engagement for SensiLab, produced art-science seasons for the Science Gallery network (MOUTHY, London and BLOOD, Melbourne), worked as a Creative Producer for Superflux, and produced work for The Francis Crick Institute.

She is now pursuing a PhD from UNSW, Sydney, where her research will investigate interdisciplinary approaches to engagement, exploring how art-science collaborations can create more inclusive experiences. 

Outside of work, being active is an important part of Lizzie’s life. She was previously a member of the England lacrosse squad, and now can frequently be found hiking and doing flying trapeze!

Madhushree Kamak

IND, she/her

Madhushree Kamak is a maverick scientist, illustrator and information experience designer. As the Programme Manager at Science Gallery Bengaluru she develops exhibitions, programmes and learning experiences at the interface of science and culture.

 She has been a part of several public engagement with science events over the years at the Tata Institute of Fundamental Research including Frontiers of Science and Chai and Why?. While she completed her first masters degree in neuroscience from TIFR, her other passions are illustration and User Experience design. She also completed her Masters in Design from National Institute of Design focussing specifically on accessible graphic representations of complex scientific topics. 

She has curated the exhibitions ELEMENTS and PHYTOPIA and been an integral part of the programming and production of SUBMERGE and CONTAGION. Her design work has been showcased in the Helsinki Visualising Knowledge 2018 showcase and won the 2018 Design4India and 2019 Adobe TopTalent awards.

Headshot of Maria Kuzmina facing the side in black and white

Maria Kuzmina

RUS

Maria Kuzmina is an interdisciplinary curator, researcher, creative producer and international lawyer based in Moscow. She engages in projects relating to technological mediation, speculative and sustainable design, alternative economic and institutional models, and post-Soviet discourse. In her practice Maria aims to connect the realms of technology, communities, decoloniality, and policy. She also advises artists in case legal issues become a subject of their practice. Currently Maria studies Media and Technology Art at Rodchenko Art School / Sreda Obuchenia in Moscow and works at the State Tretyakov Gallery on contemporary art projects. 

Mark Bolotin

AUS

Mark Bolotin is a multimedia artist, inventor and technologist, as well as the founder and artistic director of Synarcade Audio-Visuals (www.synarcade.com.au) and co-founder of the New York art technology company Hyphen Hub (www.hyphenhub.com). Bolotin has created large-scale interactive and immersive multimedia work across the world including at the Sydney Opera House, New York Hall of Science, Museum of Modern Art (Zagreb), Stadstheater Arnhem (The Netherlands), TEDxSydney, 3LD Art Technology Centre New York, Sydney Festival, SXSW (Texas), Museum of Contemporary Art (Sydney), Burning Man, National Centre for Performing Arts (Beijing) and the Melbourne Arts House. These multimedia work primarily focus on fusing together theatre, film, music, puppetry and interactive technology in unique new ways. 

In 2014, Bolotin also co-founded and co-directed the New York art-technology organisation Hyphen Hub that supports and showcases top technology artists from across the world. In recognition of his work,  he was appointed the Arts Co-Director for New York City’s inaugural Creative Tech Week 2016, a giant city-wide festival that involved over 800 leading tech artists and organisations including MoMA and the Met Museum.

Matt Gingold

he/they

Matt Gingold is a transdisciplinary artist with a fuzzy practice that weaves together critical theory, electronic art and experimental science. 

This involves thinking critically about histories of science and technology, the aesth/ethics of automation, (machine)intelligence, (non)human complexity, mental health, madness and creativity.

His artworks focus on the intimate experience of technology – both our experiences of technology, and technology’s experience of the world.

He has received numerous awards, residencies and fellowships, and performed works all over the world, including Ars Electronica, Club Transmediale, ANTI Festival, MONA, Sydney Theatre Company and the National Portrait Gallery of Australia.Matt has recently completed a Graduate Certificate of AI and is currently in residence at SymbioticA, where he is researching the role of creative production in transdisciplinary practice as part of the Australia Council’s Arts and Disability Mentorship Initiative.

Nicholas Medvescek

USA, he/him

Nicholas Medvesck is a creative producer working across divergent disciplines to upend paradigms and inspire new connections. He has served as the co-director of the MIT Hacking Arts festival and recently held the title of Director of Projects at A R E A Gallery in Boston. He is currently part of the Harvard Art Lab community of artists and researchers, and consults on art-thinking practice for innovation. His projects have been covered in Take Magazine, The Boston Globe, and The New Yorker.

Ravin Raori

GBR, he/him

Ravin Raori is an Interdisciplinary Artist, Architect and Creative Producer. He has a background in Architecture and Design for Performance and Interaction. He attended The University of Hong Kong for his Bachelor’s degree in Architecture and further, The Bartlett School of Architecture at University College London for his Master’s degree in Architecture, where he was awarded a Distinction as his degree classification.

His professional practice aims to construct transformative spatial and narrative experiences by integrating the disciplines of Architecture, Visual Art, Interactive Media Art, Film, Robotics, Interaction Design and Creative Technology. His work has been exhibited at the Venice Architecture Biennale, the Tate Britain and Ars Electronica. His postgraduate research project called Counterproductive, presented through a short film of the same name has been exhibited and awarded at several Art and Film festivals around the world.

Headshot of Robin Reid

Robin Reid

USA, she/her

Robin Reid is a Creative Producer based in Brooklyn, NY who works at the cross section of storytelling, technology, art and architecture. Her team leadership is centered on the belief that the most successful engaging experiences are ones where creative development intentionally listens for, and incorporates a variety of voices and viewpoints, not just the loudest ones. Every creative process must provide an adequate amount of space for failure, experimentation. It is the best way to to make room for success.  Over the years, she has tuned her management style to ensure that, regardless of parameters, she upholds and defends a creative process that allows prioritizes creating space for diverse viewpoints.

She is currently working at Gallagher & Associates as a Sr. Producer where she manages interdiscplinary teams who are building world class museum exhibitions.

Viviana Quea

AUT

Viviana Quea is a peruvian artist, researcher and creative producer based in Vienna. She works mainly in the fields of performing and visual arts and in projects related to memory, cultural heritage and identity. The core of her job lies in the intersection of anthropology, arts management and technology. She’s co founder of Cultura Espiral, a digital platform aimed to help artists and creative projects in concept crafting and strategic planning. She has also collaborated in several research and development projects with indigenous populations exploring topics related to indigenous rights and prehispanic cultures. 

She’s now working with InTandem Lab, a creative collective of performing arts based in New York; The Mama Waco project, where she’s supporting the storytelling and transmedia strategy for a website about female deities of ancient Peru; and Tinta de Tamarindo, a virtual gallery of peruvian female visual artists of all time.

Zeynep Birsel

NLD

Zeynep Birsel received her BA in English Language and Literature from Istanbul University and her MA in Mass Communications from California State University. Her 20-year career as a professional involved innovation management and commercial development in early-stage technology startups and science-based incubators. Currently she is working on her PhD at Erasmus University researching art-science-technology collaborations while part-time teaching along with her volunteer engagements in the art-science domain.